Traitorous Feud
Instant
 (Rare)

Until end of turn, whenever a creature enters the battlefield, if you have 10 or more life or you have 15 or more life, red creatures have protection from Zombies until end of turn.

Hounds can’t block and damage dealt by Hounds can’t be prevented until end of turn.

Justin Moeller

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Oracle text
Traitorous Feud {4R} |Instant| Until end of turn, whenever a creature enters the battlefield, if you have 10 or more life or you have 15 or more life, red creatures have protection from Zombies until end of turn. / Hounds can’t block and damage dealt by Hounds can’t be prevented until end of turn.