Silverchase Traveller
Creature - Human Cleric
 (Rare)

Fateful hour — As long as you have 5 or less life, activated abilities of basic lands can’t be activated and at the beginning of each player’s upkeep, destroy each red permanent that player controls unless he or she pays for that red permanent.

Jesper Sweet1/1

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Oracle text
Silverchase Traveller {3WW} |Creature - Human Cleric| 1/1 Fateful hour — As long as you have 5 or less life, activated abilities of basic lands can’t be activated and at the beginning of each player’s upkeep, destroy each red permanent that player controls unless he or she pays 1 for that red permanent.