Hallowed Clump
Land-Forest Plains (Rare)

(Tap: Add G or W to your mana pool.)

At the beginning of your end step, if you didn't cast any spells this turn, Hallowed Clump deals 1 damage to you.

2G: Hallowed Clump becomes a 2/2 green and white Knight creature with trample until end of turn. It's still a land.

Lars Critchlow