At the beginning of your upkeep, Nomad Clump deals 2 damage to target creature you control.
: Add
to your mana pool. Activate this ability only if you control a Plains.
: Add
to your mana pool. Activate this ability only if you control a Forest.

: Nomad Clump becomes a 2/2 green and white Spirit creature with trample until end of turn. It's still a land.