Grave Foothills
Land (Rare)

At the beginning of your end step, if you didn't cast any spells this turn, Grave Foothills deals 1 damage to you.

Tap: Add B or R to your mana pool. Grave Foothills deals 2 damage to you.

1R: Grave Foothills becomes a 1/1 black and red Skeleton creature with first strike until end of turn. It's still a land.

Rebecca Chippy