Fateful hour — As long as you have 5 or less life, at the beginning of each player’s upkeep, destroy each enchantment that player controls unless he or she pays for that enchantment.
Geist-Honored Traveller {WW} |Creature - Spirit| 1/2 Fateful hour — As long as you have 5 or less life, at the beginning of each player’s upkeep, destroy each enchantment that player controls unless he or she pays 1 for that enchantment.