Chapel Monk
4/6
Creature - Spirit Werewolf
 (Rare)

Fateful hour — As long as you have 5 or less life, white creatures get +1/+1 and Hounds you control get +1/+1 and have vigilance.

At the beginning of each upkeep, if no spells were cast last turn, transform Chapel Monk.

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Oracle text
Chapel Monk {1W} |Creature - Spirit Werewolf| 1/1 Fateful hour — As long as you have 5 or less life, white creatures get +1/+1 and Hounds you control get +1/+1 and have vigilance. / At the beginning of each upkeep, if no spells were cast last turn, transform Chapel Monk.