Increasing Brawl
Sorcery
 (Rare)

Draw a card, then discard two cards. If you don’t, damage dealt by red creatures can’t be prevented until end of turn.

Increasing Brawl deals 2 damage to all Homunculi.

Rebecca Tedin

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Oracle text
Increasing Brawl {1R} |Sorcery| Draw a card, then discard two cards. If you don’t, damage dealt by red creatures can’t be prevented until end of turn. / Increasing Brawl deals 2 damage to all Homunculi.