Increasing Feud
Instant
 (Rare)

Elementals can’t block until end of combat.

Until end of turn, whenever a Devil is put into your library, if a player controls three or more Devils, Increasing Feud deals 1 damage to target creature or player.

Carl Walker

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Oracle text
Increasing Feud {2R} |Instant| Elementals can’t block until end of combat. / Until end of turn, whenever a Devil is put into your library, if a player controls three or more Devils, Increasing Feud deals 1 damage to target creature or player.