Vampiric Ravings
Sorcery
 (Rare)

Until end of turn, whenever a nonred creature enters the battlefield, if you control five or more Elementals, damage can’t be prevented until end of turn.

Skeletons can’t block until end of combat.

James Chippy

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Oracle text
Vampiric Ravings {1RR} |Sorcery| Until end of turn, whenever a nonred creature enters the battlefield, if you control five or more Elementals, damage can’t be prevented until end of turn. / Skeletons can’t block until end of combat.