Traitorous Bloodletting
Sorcery
 (Rare)

Target player puts two +1/+1 counters on target creature of his or her choice.

Unless an opponent controls a Zombie, unless a Hound is exiled, Wolves can’t block until end of turn.

Carl Sweet

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Oracle text
Traitorous Bloodletting {2R} |Sorcery| Target player puts two +1/+1 counters on target creature of his or her choice. / Unless an opponent controls a Zombie, unless a Hound is exiled, Wolves can’t block until end of turn.