Midnight of Guilt
Sorcery
 (Rare)

Humans you control get +0/+1 and have protection from Elementals and Hounds you control get +1/+2 until end of turn.

Target Spirit gets +0/+2 until end of turn.

Steve Critchlow

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Oracle text
Midnight of Guilt {1W} |Sorcery| Humans you control get +0/+1 and have protection from Elementals and Hounds you control get +1/+2 until end of turn. / Target Spirit gets +0/+2 until end of turn.