Geist-Honored Youth
Creature - Spirit
 (Rare)

Fateful hour — As long as you have 5 or less life, activated abilities of white permanents can’t be activated.

James Critchlow1/1

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Oracle text
Geist-Honored Youth {2W} |Creature - Spirit| 1/1 Fateful hour — As long as you have 5 or less life, activated abilities of white permanents can’t be activated.