Sanctuary Spirit
2/5
Creature - Spirit Werewolf
 (Rare)

Fateful hour — As long as you have 5 or less life, players can’t untap black permanents.

At the beginning of each upkeep, if no spells were cast last turn, transform Sanctuary Spirit.

James Schuler1/1

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Oracle text
Sanctuary Spirit {W} |Creature - Spirit Werewolf| 1/1 Fateful hour — As long as you have 5 or less life, players can’t untap black permanents. / At the beginning of each upkeep, if no spells were cast last turn, transform Sanctuary Spirit.