Sanctuary of the Meek
5/9
Creature - Spirit Werewolf
 (Rare)

Fateful hour — As long as you have 5 or less life, players can’t untap white permanents.

At the beginning of each upkeep, if no spells were cast last turn, transform Sanctuary of the Meek.

Aleksi Grant West1/4

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Oracle text
Sanctuary of the Meek {2WW} |Creature - Spirit Werewolf| 1/4 Fateful hour — As long as you have 5 or less life, players can’t untap white permanents. / At the beginning of each upkeep, if no spells were cast last turn, transform Sanctuary of the Meek.