Fateful hour — As long as you have 5 or less life, at the beginning of each player’s upkeep, destroy each land that player controls unless he or she pays for that land.
Unruly Guard {3W} |Creature - Spirit| 2/3 Fateful hour — As long as you have 5 or less life, at the beginning of each player’s upkeep, destroy each land that player controls unless he or she pays 1 for that land.