Night Hound
6/4
Creature - Hound Werewolf
 (Rare)

Transshift (As long as an opponent controls a Skeleton and a red creature is exiled, damage dealt by green creatures can’t be prevented.)

At the beginning of each upkeep, if no spells were cast last turn, transform Night Hound.

Douglas Sweet1/2

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Oracle text
Night Hound {2R} |Creature - Hound Werewolf| 1/2 Transshift (As long as an opponent controls a Skeleton and a red creature is exiled, damage dealt by green creatures can’t be prevented.) / At the beginning of each upkeep, if no spells were cast last turn, transform Night Hound.