Increasing Instincts
Sorcery
 (Rare)

Elementals you control get +0/+2 and have trample until end of turn.

Until end of turn, whenever a nongreen creature enters the battlefield, if you have 14 or more life, Increasing Instincts deals damage to target player equal to the number of monocolored permanents you control.

Kev Tedin

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Oracle text
Increasing Instincts {G} |Sorcery| Elementals you control get +0/+2 and have trample until end of turn. / Until end of turn, whenever a nongreen creature enters the battlefield, if you have 14 or more life, Increasing Instincts deals damage to target player equal to the number of monocolored permanents you control.