Cackling Geist
3/6
Creature - Spirit
 (Rare)

Fateful hour — As long as you have 5 or less life, Zombies you control have Homunculuswalk.

At the beginning of each upkeep, if an opponent controls an Island, transform Cackling Geist.

Steve Sweet1/2

Generate another

Share this card!

Oracle text
Cackling Geist {1UU} |Creature - Spirit| 1/2 Fateful hour — As long as you have 5 or less life, Zombies you control have Homunculuswalk. / At the beginning of each upkeep, if an opponent controls an Island, transform Cackling Geist.