Manor Breath
3/5
Creature - Zombie
 (Rare)

Fateful hour — As long as you have 5 or less life, green Spirits get -3/-4.

At the beginning of each upkeep, if no spells were cast last turn, transform Manor Breath.

Steve Critchlow1/1

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Oracle text
Manor Breath {BB} |Creature - Zombie| 1/1 Fateful hour — As long as you have 5 or less life, green Spirits get -3/-4. / At the beginning of each upkeep, if no spells were cast last turn, transform Manor Breath.