Fateful hour — As long as you have 5 or less life, players can’t untap black permanents and activated abilities of monocolored permanents can’t be activated.
Angelic Geist {2WW} |Creature - Spirit| 2/3 Fateful hour — As long as you have 5 or less life, players can’t untap black permanents and activated abilities of monocolored permanents can’t be activated.