Laboratory Spirit
3/6
Creature - Zombie
 (Rare)

Fateful hour — As long as you have 5 or less life, Zombies you control have Homunculuswalk.

At the beginning of each upkeep, if no spells were cast last turn, transform Laboratory Spirit.

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Oracle text
Laboratory Spirit {1U} |Creature - Zombie| 1/1 Fateful hour — As long as you have 5 or less life, Zombies you control have Homunculuswalk. / At the beginning of each upkeep, if no spells were cast last turn, transform Laboratory Spirit.