Fortress Geist
2/2
Creature - Spirit
 (Rare)

Fateful hour — At the beginning of your upkeep, if you have less than 5 life, you may return Fortress Geist from your graveyard to the battlefield.

At the beginning of each upkeep, if no spells were cast last turn, transform Fortress Geist.

Allan Spencer1/1

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Oracle text
Fortress Geist {U} |Creature - Spirit| 1/1 Fateful hour — At the beginning of your upkeep, if you have less than 5 life, you may return Fortress Geist from your graveyard to the battlefield. / At the beginning of each upkeep, if no spells were cast last turn, transform Fortress Geist.