Fortress Geist
2/4
Creature - Spirit
 (Rare)

Fateful hour — As long as you have 5 or less life, Zombies you control have Islandwalk and Homunculi you control have Islandwalk.

Whenever a Spirit dies, transform Fortress Geist.

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Oracle text
Fortress Geist {U} |Creature - Spirit| 1/1 Fateful hour — As long as you have 5 or less life, Zombies you control have Islandwalk and Homunculi you control have Islandwalk. / Whenever a Spirit dies, transform Fortress Geist.