Midnight Spirit
4/7
Creature - Spirit Werewolf
 (Rare)

Fateful hour — As long as you have 5 or less life, each Zombie creature you control enters the battlefield with an additional +1/+1 counter on it.

At the beginning of each upkeep, if no spells were cast last turn, transform Midnight Spirit.

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Oracle text
Midnight Spirit {3W} |Creature - Spirit Werewolf| 1/2 Fateful hour — As long as you have 5 or less life, each Zombie creature you control enters the battlefield with an additional +1/+1 counter on it. / At the beginning of each upkeep, if no spells were cast last turn, transform Midnight Spirit.