Thraben Geist
Creature - Spirit
 (Rare)

Fateful hour — As long as you have 5 or less life, activated abilities of white permanents can’t be activated and each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

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Oracle text
Thraben Geist {1W} |Creature - Spirit| 1/1 Fateful hour — As long as you have 5 or less life, activated abilities of white permanents can’t be activated and each Human creature you control enters the battlefield with an additional +1/+1 counter on it.