Sanctuary Youth
Creature - Human Cleric
 (Rare)

Fateful hour — As long as you have 5 or less life, activated abilities of white creatures can’t be activated.

“If it comes for you, until he reached his destination.”

Greg Briclot1/3

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Oracle text
Sanctuary Youth {1WW} |Creature - Human Cleric| 1/3 Fateful hour — As long as you have 5 or less life, activated abilities of white creatures can’t be activated.