Timberland Chamber
Land (Rare)

At the beginning of your upkeep, Timberland Chamber deals 2 damage to target creature you control.

Tap: Add G to your mana pool. If you played a land this turn, Add U to your mana pool instead.

1U: Timberland Chamber becomes a 1/1 green and blue Beast creature with flying until end of turn. It's still a land.

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