Goblin Jungle
Land (Rare)

At the beginning of your end step, if you didn't cast any spells this turn, Goblin Jungle deals 1 damage to you.

Tap: Add R or G to your mana pool. Goblin Jungle deals 1 damage to you.

2G: Goblin Jungle becomes a 2/2 red and green Goblin creature with trample until end of turn. It's still a land.

Good Gamery

 

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