At the beginning of your end step, if you didn't cast any spells this turn, Windbrisk Ridge deals 1 damage to you.
: Add
to your mana pool. Activate this ability only if you control a Plains.
: Add
to your mana pool. Activate this ability only if you control a Mountain.

: Windbrisk Ridge becomes a 0/4 red and white Kor creature with defender until end of turn. It's still a land.