Seachrome Foothills
Land (Rare)

At the beginning of your end step, if you didn't cast any spells this turn, Seachrome Foothills deals 1 damage to you.

Tap: Add UR to your mana pool. Seachrome Foothills doesn't untap during your next untap step.

1: Seachrome Foothills becomes a 2/2 red Ogre creature until end of turn. It's still a land.

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