Category: mtg

  • UNCHARTED REALMS: VICTORY BY PROXY

    The setting sun glinted redly off a shirtless Gideon Jura’s hairless chest. Red, too, was the glow in Chandra Nalaar’s eyes, though it seemed a little brighter than one would expect from a sunset alone, even on Zendikar, the magical plane with a special kind of mana where the newly-formed Gatewatch, a super-cool team of four planeswalkers, had just defeated the unimaginably fearsome Eldrazi.

    “Way to go, Gideon,” said the fire mage (Chandra), resting her staff on a blackened tree stump. “Way to go everyone. At last the multiverse is free of the Eldrazi and I can get back to what I do best – makin’ peppy wisecracks and settin’ stuff on fire!”

    Jace Beleren smiled enigmatically. “It is so,” intoned his enigmatic voice. “I realised that there was one thing those plane-devouring beings from the blind eternities hadn’t reckoned on, and that was a team made up of a master telepath, a powerful pyromancer, a mighty soldier, and an elf.” The enigmatic mage smiled again, giving his face a somewhat enigmatic air.

    “Iffaith,” agreed Gideon, his muscles rippling where his shirt (or jacket etc) would have been if he was wearing one. “The bards of Zendikar will sing of our deeds for many moons. In time, mayhap, it will be we who are mistaken for gods.”

    “And goddesses,” he added ruminatively, his granite brow furrowing and his burly chest muscles moving as one would expect. “I do confess, ’tis passing strange that there should have been two women on our team. One is the usual number, in sooth.”

    Chandra Nalaar rolled her reddish-glowing eyes. “Zip it, Giddy. Those rules don’t apply here. The only tokens this multiverse needs are 3/1 elementals.”

    Nissa coughed slightly. Jace gave her an enigmatic look.

    Ever restless, Chandra stood and stretched herself, as if to planeswalk away in search of her next adventure and a new permutation of direct damage, looting and casting spells for free. She smiled and turned for a parting remark. “You know what’s funny, though? When I cast that final spell to flambé those Eldrazi guys for good?”

    Gideon smiled shirtlessly at the memory. Jace’s enigmatic visage took on an aspect of enigmatic curiosity as Chandra winked a fiery eye at each companion in turn.

    “I never had time to learn that spell properly, so I just sharpied FALL OF THE TITANS on a Magmatic Chasm. And those world-eating goombas will never know!”

    As she laughed her carefree, convention defying laugh, she didn’t notice that Nissa’s face, always somewhat ghostly, had turned a shade paler. Veins bulged visibly in Gideon’s neck, abdomen and left biceps, while Jace, ever the enigma, merely looked into the enigmatic distance.

    Quietly at first, a very low rumble began. A rumble that seemed to stir the bowels of the very plane of Zendikar.

    The rumble grew louder.

    Nissa turned colorless.

    The Gatewatch’s second challenge was approaching sooner than anyone had expected. And this time, even the combined awesome powers of the four happening and diverse mages would not be enough. They needed to recruit… a sexy necromancer.

  • The New Shift in R&D’s Thinking

    memorylapsedude

    Renton, WA – It’s been one week since domineering parent of nerd happiness Hasbro acquired the Seattle-based Lattice Pharmaceutical. Lattice declared bankruptcy last year, a decision brought on by the massive crash in it’s stock value after allegations that it’s CFO, Michael Wassan, was a collective hallucination shared by his co-workers. In a recent memo Hasbro stated the reason for the acquisition as, “Lattice Pharmaceutical manufactured all our glue. We have a great need for the glue. Now the glue may flow more freely for our use. Now it may flow directly into us.”

    And with Lattice comes its controversial practice of administering psychological supplements to all of it’s staff members. This practice, which began in the 1970s when no one cared, has already had noticeable impact inside the Research and Development Department of Magic, a game for adults who enjoy the sensation of smelling cardboard. Mark Rosewater, the leader designer of Magic spoke to me while rapidly spinning in a computer chair:

    “I’m so excited, SO EXCITED, to unveil the newest idea we’ve done before: the return of you make the card! This time we are giving you not just a play-experience, no, we’re giving you a play-state-of-mind. You! It’s all you! You are free! I Disenchant your Shackles I cast Updraft and you are free and I will draw the card in my next life!” He then presented me with this before vomiting violently into a nearby Avengers-themed garbage pail:


    “Think about it! No more leaks, you are your own spoiler season! Ten in a pack because of as-fan! As-fan!”

    Under this new school of thought, R&D member Ken Nagle, normally confined to the closet with the paper shredder, has been allowed to roam the building and grounds. I caught up with him on the roof where he stared blankly into the sun, a seagull nesting comfortably in his mouth: “What if no-color was a color? What if that void in us, the thing we were always missing, was the absence of the absence of something? What is it like to play in this world? How might we escape it? Spike is too powerful for his own good. Johnny is too clever. Only Timmy, so large, so trample, Timmy might free himself through his hunger more more. He might pay the mana to escape the void, and like me, his food will come to him.” Then he sucked the seagull down his throat, comically burping a single white feather, and raised him arms in elation.

    Perhaps no one has felt the effects of the merger more sharply than former head of R&D Hakim (formerly Aaron Forsythe). I found Hakim, hair grown long, meditating in a nearby park: “I left because I was sick. I was making possessions that owned people. But that’s not how it should be, man. Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits. But I believe in the truth. And now my possessions nourish me.” With that he produced a Black Lotus, dipped it in a half-eaten container of cream cheese from a nearby garbage can, and jammed it into his mouth with a grotesque smacking sound. He declined to comment further only saying, “Steve Jobs is my Richard Garfield”, before drifting off into the air and waving goodbye to a distant Ken Nagle, still perched on the roof, sniffing the air.

    Beyond R&D other divisions of Magic have realigned their thinking. Promotions as begun work on a Nerf Batterskull, Organized Play has declared that the format for GP Tonopah will be Mental Magic, and Magic Online has been replaced with a copy of the 1991 classic Myst. When asked if it saw these changes as a positive development Hasbro only commented, “If Magic fails we still have Kaijudo. The cards all smell the same.”

  • Ocean’s Eleven-drop

    Reuben Bresler glared at AJ Sacher from across the Magic: the Newsening desk. “I told you, AJ, I’m out. I’ve gone straight. I don’t do that kind of thing anymore.”

    “But this is it Reuben, the big one. If we can pull this off, Guillaume will pay us a cool million. But I need your help, you’re the best safecracker in the business.”

    Reuben thought about what he could do with that money. He could finally retire, open that little card shop on the beach he’d always been dreaming about, in a country with no extradition. “Ok, what’s the job?”

    “The Shadows over Innistrad godbook. It’ll be the biggest score since Mike ‘Rootwater Thief’ Long stole the invitational.”

    “That’s impossible. It’s 3 months before the set’s release date! The printers won’t even have it, we’d have to go to the source. And even if we did get into wizards headquarters, Mark Rosewater’s vault is the most secure vault in the world. The entire vault is made of darksteel, I’d need all my tools to crack it, and I’d never get those past security. Security guards on duty 24/7, a security system that runs software designed by THE Worth Wollpert, mandatory background checks for everyone who comes in.”

    “Jarvis can hack the security system, he went to Dartmouth. And for the rest, if we pull this off, they’ll let us walk through the front door” AJ said with a grin.

    It was a cold January morning when Reuben and AJ pulled up to wizards headquarters. Before they could even make it through the mox encrusted doorway, a security guard was already stopping them.

    “What are you doing here?” he grunted at the two.

    Reuben tilted his sunglasses down, handed the guard his credentials and said, “We’re here to stream the Sunday Super Series.”

    “Sunday Super Series. What the **** is that? I’m going to have to search your bags.”

    “We’re already running late, you wouldn’t want to keep Aaron Forsythe waiting, would you? We all remember what happened to Randy when he made Aaron mad.”

    The color left the security guards face. “I’m sure it will be ok. Go on through, sirs.” the security guard stammered.

    Reuben and AJ walked through the halls of wizards to Mark Rosewater’s vault. “I hate security guards almost as much as a werewolf hates a collar. Especially Avacyn’s Collar, the symbol of her church.” AJ quipped as they approached the vault.

    “I still can’t believe they bought it,” Reuben said, “why would anyone decide to fly at the last minute to Renton to stream a tournament no one has heard of, especially without checking with Wizards first? But those idiots emailed us credentials as soon as we got off the plane. They didn’t even have time to do a background check.”

    They unzipped their duffel bag labeled “streaming equipment” and pulled out the finest safe cracking gear; Voltaic keys, drills made by Dwarven Drillers, and some Engineered Explosives.

    AJ kept watch, while Reuben go to work on the door. A few minutes later, there was a loud bang, and then Reuben yelled “I’ve got it.”

    bresler

    But, before Reuben and AJ could celebrate their victory, alarms started blaring, and they heard an ominous voice say “I don’t think a 3 year ban is going to be enough this time.”

    Trick Jarrett stood at the end of the hallway, holding a 9mm pistol. Before AJ and Reuben could think, he’d already fired two shots.

    Mark Rosewater and Aaron Forsythe watched the ambulance drive away.

    “This was nasty business, but it had to be done. I remember, one time, when I was working on an episode of Roseanne…” Suddenly Mark Rosewater’s story was interrupted by a loud banging noise. Aaron opened his closet, and saw Trick tied to a chair. “But if you’re here, then who was…”

    Meanwhile, Reuben and AJ unzipped their body bags and sat up in the ambulance.

    “I can’t believe we pulled this off.” Reuben said to Trick, who was driving the ambulance.

    Trick turned, and pulled off his mask “Of course we pulled it off, I’m the greatest thief in the multiverse.”

  • Dueling Mages in Proxy Row

    Leading duelists Blugar the Callous and Zhazha Firegloves face suspensions today, following their involvement in an unsanctioned ‘proxy spell’ tournament. This controversial dueling format permits mages to duel using ‘proxies’ of rare artifacts, and of old spells from the 90s that can’t easily be learnt any more.

    In the match in question, instead of a sought-after Black Lotus, Blugar used an acre of local plains with LOTTUS written in 30ft letters using a ride-on lawnmower. Firegloves’ proxies included a selection of Mox jewels that were in fact spray-painted Juju bubbles, and a Tarmogoyf represented by a Goblin of the Flarg in a wig.

    Merfolk Spy with Jace written on it Stabbing the air with inky fingers, Blugar protested: “It’s completely unreasonable that we battle mages aren’t allowed to duel this way if we want to. If I summon a merfolk spy and tell him he’s Jace, the Mind Sculptor, and Zhazha agrees to suffer a complete mental breakdown as if he really was Jace, then what’s the harm?”
    “The real Jace is kinda busy at the moment. Does that mean all duels, all over the multiverse, should take place without him? It just makes no sense.”

    Zhazha Firegloves claimed that she had only taken part for playtesting purposes. “Look, I know there are mages who can cast the real Ancestral Recall, if they’ve been dueling for 20+ years. But that’s not a test of dueling skill. If I decide I want to commit to this format, I’ll learn the spell for real. Until then, I should be able to use this Animate Wall instead. Look, it’s basically the same thing.”

    “Hey, where’s that outhouse going? Come back, you!”

    Defenders of ‘proxies’ claim that they are far preferable to more convincing counterfeit spells, citing the recent incident in a grand prix final where Kiki Jiki, Mirror Breaker turned out to be a troupe of ouphes in a long trenchcoat.

    But the Multiverse Duelist Convocation remained immovable. A spokesperson said: “We have always been clear: proxies are an attack on intellectual property. Duelists should continue to use low-powered spells to trade fetchlands from noobs, as they have always done, and not as stand-ins for playable effects.”

  • MtG Lists: The Top 2 Phelddagrifs in MtG History

    “I have learned over the years that when one’s mind is made up, this diminishes fear; knowing what must be done does away with fear.”
    – Rosa Parks

    Hello my fellow paramours of the cardboard, I’m back again with another MtG Lists! When I say the word “purple hippo” what comes to your mind? That secret unit in Age of Mythology? Something more sinister? Or is it everyone’s favorite creature type in MtG, the phelddagrif? Since exploding onto the scene in Alliances, phelddagrifs have occupied an exalted place in the Magic community: part joke, part powerhouse. But up til this point there was no definitive ranking of the best phelddagrifs. Don’t cry. I made one. Don’t cry.

    #2



    Mistform Ultimus is an obvious include. At a 3/3 for four mana it easily passes the vanilla test and can find a home in just about any tribal deck. Wizards clearly though it was #1 as they chose to have it be the lone purple hippo rep for all of MtG history in Time Spiral block’s “Timeshifted” cards. But before we go further, I feel we must be realistic about ol’ Misty: unlike all other phelddagrifs he can be taken by Goatnapper, he’s mono-blue and thus seeks to prolong the game instead of win it, he has zero interaction with artifacts (traditionally the most powerful cards in the game), and above all, that art isn’t doing him any favors. I mean, what’s the appeal? Regardless, Mistform Ultimus’s prominence has secured him a spot on the list. But let’s get ahead to what you’ve all been waiting for.

    #1

    196

    Don’t mess with the original. When Phelddagrif rolled up in Alliances it was like the world has stopped turning. I saw this card and Loved it. Legend?: Check. Rainbow?: Check. Purple Hippo?: The original Check. As a 4/4 for four mana Phelddagrif massacres the vanilla test. But look at all those abilities! Imagine this scenario: Swing with Phelddi, and give him flying. The opponent blocks with a Scryb Sprite. Give him trample, and the opponent Unsummons him. Bounce him to your hand, countering your opponent’s spell. G + W + U = Value aka an elusive One for Zero. Phelddagriff is also a main-stay in the EDH Commander format where he invented a style of play called “group hug” which forces players to interact and sort out their emotions with language instead of shipping the team. It’s rare that a Magic card makes a statement as powerful as Phelddi, but perched on his back we see that we are all one world. And that’s why he’s my pick for #1 Phelddagrif of all time.

    Honorable Mention

    119

    Questing Phelddagrif is good, but not quite good enough to make the list. Unlike Mistform Ultimus it’s vulnerable to Eyeblight’s Ending, and it’s not even a legend and hence can’t be played in Command Zone Format. Like, who even remembers this card? Now I’m mad! It’s a shame because the art is really good.

  • Banilisk

    DO NOT VIEW THIS CARD!

    You have been warned!

    Banilisk

    You are surprised and suspended by Helene Bergeot! She quickly shreds your flesh and devours you.

  • Tips for the Green Mage

    erwin

    Seattle, Washington – Hello fellow earthlings! Today I’m Gaea’s Herald, bringing you a message that can’t be countered. Our planet is heating up. You may say, “Evan Raingiver Erwin, I know that, I listen to podcasts. There’s nothing we can do because of those Phyrexians in our Congress!” Well, let old Raingiver give you a bit of folk wisdom: don’t remove yourself from the problem. The most recent spikes in climate change have coincided almost perfectly with the recent rise in MtG’s popularity. That causation correlates, friend! Luckily, there are simple steps we can take to help the planet while still enjoying the cardboard we crave. I’ll be using my local gaming store The Dungeon Space as an example of sustainability in action!

    Play Limited
    Limited is one of best ways that we enjoy the Magic in our lives and is actually one of the most sustainable ways to play. Here’s a simple mind trick: cards = carbon. The more cards in your deck, the more CO2 you’ve released into our atmosphere. But limited has a deck size of only 40; that’s 20 less cards you’re releasing into the atmosphere. Plus, limited reminds us of what we have already. Rather than buying new packs cleaved from a sloth’s living room, why not crack some of those Fallen Empires boosters sitting around? Those packs only have 8 cards each so that’s almost half of the CO2 emissions of a normal draft! I had a blast last night at our Fallen Empires-Fallen Empires-Homelands draft, where I pulled a Derelor for my Sustainable Practices Cube. Plus, why not take the small deck mentality of limited and bring it into your store rules? The Dungeon Space has banned Battle of Wits, the Hummer of MtG, and 100% of people passing through our doors have respected the ban! Employees instruct every customer on the impact Battle of Wits decks have on the wolf habitat. People working together to educate each other: people power!

    Proxying
    Another great way to caress Gaea is through proxies; rather than own a card, why not own a card-like object? Recycled materials are obviously best for this: candy bar wrappers, extra sleeves, used lottery tickets. But why not go one step further and make biodegradable proxies? Imagine the look on your opponent’s face when you explain that this pile of leaves is Snapcaster Mage. Don’t worry about it touching other cards; it’s 100% natural friend! Need a big guy like Emrakul? Try a potted herb like rosemary or thyme. Not only will it represent the unyielding destructive impulses of a cosmic horror (Re. Congress) but will also bring a pleasant scent to the battlefield while it cycles the fetid air in your local gaming store.
    If you have some money to burn but don’t have a green thumb there are tons of proxy websites who will do the planting and tending for you. Many of them even have an amazing promise: for every proxy you buy from them, they’ll send another copy to a struggling village in the Global South. Bring the joy of the world’s greatest card game to those less fortunate while you bring the pain to your opponent’s face! Of course these communities may not be familiar with Magic, so these companies often send photocopies of the card rather than the plant. Magic is for everyone.

    Share Cards
    The other route you can go to cut down on your cardsumption is to share. If your friend needs something, share it with him; you’d be surprised at how much you can cut back when you work together. You and a friend both playing Twin at the GP and you only have four Scalding Tarns between the two of you? Request to sit next to each other! If you explain you’re saving the planet while you pluck a used Tarn from your earthsister’s graveyard, your opponents won’t mind! You may think this slows down the game but the extra time is actually nice in this More!Now! World. I use it to prune and water my prized Tarmogoyf proxies.

    Green Your Store
    But we don’t just consume Magic on the level of individual players, we also consume it as stores. What is a simple way to make your store more sustainable? Change the prize structure! A typical store might award eight packs for going 4-0 on draft night, but my store does something a little more meaningful: for every pack of cards you would win, the store instead buys back that many acres of Brazilian rain forest. It makes us players play even harder since we can feel our children’s futures on the line! At the end of the night everyone is a winner.
    Another place where Magic players waste a lot is in our food. All that Styrofoam and plastic and foil goes directly into our fishing stocks. The Dungeon Space has a strict compost policy: if you bring it in, you better compost it on your way out. People didn’t get the gist at first but the build up of garbage was so immense that people changed their behavior, and therefore the world. Say what you will but it added a lot of atmosphere to my Golgari pool at the Return to Ravnica prerelease!

    Eliminate Plastics
    There are a few ways we drain the planet that Wizards of the Coast has no control over. I’m talking about accessories: dice, counters, sleeves, play mats, and card boxes. But every one of these has a green alternative! Instead of dice to track life, I just follow the sun. For counters on creatures, individual drops of rainwater do the trick. My sleeves are hand-sewn from sustainable bamboo grown on a small family farm in Thailand that has been making bamboo sleeves for over a hundred years. For playmats, try a small bed of native grass or other ground cover. Unfortunately, there’s no alternative to card boxes.

    The reward of practices like these is not just in saving the planet, but also in enriching your community. The Dungeon Space used to be a sweaty, linoleum-tiled nerd chamber. Now there are birds everywhere! Birds of every shape, size, and color, and they sing while we play Standard!

  • Today in Magic News: 11/18/15

    Disqualification at Vintage Championships

    In the final round of the 2015 Vintage Championships the match was tied 1-1, with Dave Steele at 2 life and Ryan Elliot at 4.

    It was Steele’s turn, and he had a Mana Crypt and Sphinx of the Steel Wind in play, with no way to remove the Mana Crypt. Elliot had no cards in hand, no mana available, and no creatures in play other than a single Auriok Salvagers.

    It all came down to this: If Steele survives the Mana Crypt flip, he could swing for the win. If he loses the Mana Crypt flip, he takes 3 damage, losing the game.

    Steele and Elliot checked their pockets before Steele remembered he had change in his backpack from the breakfast burrito he had earlier that morning. He unzipped it, grabbed a handful of change, and Elliot picked a quarter out to toss.

    Suddenly, Judge Steve Nguyen stepped in.

    He explained that the table judge had alerted him to some possible rules infractions, and requested Judge Nguyen’s assistance in ensuring both players were playing fairly and legally. Both players were instructed to cease play in order to answer specific questions about the match state. Steele was pulled aside first, and asked about the previous turns of the match. Steele answered to the best of his knowledge, and after a quick search of his hand, graveyard, and assessment of the battlefield, his story checked out. Next it was Elliot’s turn, and the same occurred. The life totals were correct, the game state was correct, and it was Steele’s upkeep. Judge Nguyen then conferred with the rest of his judge staff and the Head Judge of the event before approaching the players once more.

    “I’m sorry, but I’m required to disqualify both of you.” he said. “It’s against DCI rules to have a match where the winner is determined by a coin flip.”

    As the DCI rulebook does not cover a simultaneous disqualification in the finals, the winner of the tournament will be randomly determined between the 3rd and 4th place finishers.

    ___________________________________________

    Platinum Player Opens Sealed Pool of All Expeditions, Scrubs Out

    During a side event at last weekend’s GP Atlanta, Chris “The Nuts” Smith, a local Platinum club member, had a Sealed pool to remember: the entire pool consisted entirely of Zendikar Expeditions. Lending credence to the theory that premiere event card pools are seeded with hot rares, this was both a blessing and a curse for Smith: while opening several thousands of dollars of Magic cards, he was unable to create a competitive deck from the pile, since none of the cards have win conditions.

    Smith had to settle for dropping from the event in the first round and then making his way to an on-site vendor to recoup his entry fee. He was later seen at a nearby tavern ordering drinks for event staff and fellow players.

    In his trademark pithy style, Smith had this to say: “Better lucky than good, but I can’t win with lands,” he remarked. “I’m not Jarvis Yu.”

    ___________________________________________

    Emergency Ban of Jace, Vryn’s Prodigy in All Formats

    In a surprise article posted on Wizards’ main page yesterday, an emergency ban was announced for the first time since Combo Winter: Jace, Vryn’s Prodigy won’t be seeing another tournament any time soon. Here’s what they had to say about the ban:

    “Wizards of the Coast examines tournament results from each competitive Constructed format. When a format becomes imbalanced, or too many games are not interactive, we examine the cause.

    After seeing tournament results over the last few weeks, specifically those after the rotation of Theros block from Standard, Jace, Vryn’s Prodigy has shown to be a problematic card in that particular format. We compared both tournament results and commentary from the community to that which existed at the time when Jace, the Mind Sculptor was legal, and saw many similarities. While the impact of the card itself has not led to a metagame that is in any way warped or stagnant, we are issuing a ban in order to prevent what we see as an eventuality.

    This change will have its largest impact on Standard, where Jace, Vryn’s Prodigy is most heavily played, but history has shown us that powerful, undercosted blue cards tend to find a place in almost every format. Rather than allow the situation to grow out of hand and issue separate bannings, we have decided to acquiesce to the lessons of history and save ourselves and players a lot of time waiting for the eventual ban to occur.

    This ban in particular extends to all formats. While Vintage has the distinction of being the only format which does not ban cards, with exceptions to particular classes of cards such as ante cards and manual dexterity cards, we are including Jace, Vryn’s Prodigy on this list in order to maintain consistency across formats. Jace, Vryn’s Prodigy is now regarded as a manual dexterity card; this does not affect any other cards which require tapping to activate or have a transform trigger.

    Players who enter a Magic Origins Draft or Sealed event and obtain a copy of Jace, Vryn’s Prodigy in their card pool are advised to notify a judge so that the card can be replaced with a basic land of their choice. In the case of Magic Online, this substitution will now happen automatically. We are aware of a bug which instead replaces any copies of Jace, Vryn’s Prodigy with an booster pack of Legions and a copy of Incite, and it is being worked on.

    “In Commander, Jace, Vryn’s Prodigy is banned as an eligible Commander; in the main deck, Jace, Vryn’s Prodigy is now considered to have a purple card identity, and therefore de facto banned by the rules governing color identity in decks.”

    The list of all banned and restricted cards, by format, is here.