Fading In

July 6th, 2010
Article Icon
by MindWarped

This week, Wizards of the Coast revealed that the second set of the Scars of Mirrodin block, codenamed “Camera”, will be released before Christmas this year, two months earlier than the anticipated date. In his “Making Magic” column, head designer Mark Rosewater hinted that that the set will also represent another first in Magic history. We tracked him down to learn the reason for all the fuss.

More...

The Magic Online Judge Open (MOJO) Tournament Report *Top 8*

July 5th, 2010
Article Icon
by Vandermonde

As the title indicates, this event was originally slated to take place on modo. That idea was scrapped when someone pointed out that as a level 5 judge, modo was entitled to participate, and it couldn’t figure out how to play on itself

More...

Anaphylactic Lich

July 3rd, 2010
Card Icon
by Potato

He should also avoid peanuts.

More...

GoodGamery Exclusive Preview – Quag Sickness!

July 2nd, 2010
Article Icon
GoodGamery Staff

We are proud to reveal what we’re pretty sure is a new card… we think… maybe. Hold on wait, didn’t this used to be a sorcery? No? Are you sure? I think it might have had arcane. Anyway, we think this will have applications in constructed formats all the way to vintage. Vintage is the […]

More...

Kjeldoran Knight: I’m Breaking Up the Band

June 29th, 2010
Article Icon
by Mobiusman

Kjeldoran Knight gave the following quote to GoodGamery earlier today in an exclusive that marks the end of The Beebles, the most successful Magic band in history.

More...

Dominion: Alchemy Spoiler

June 21st, 2010
Article Icon
by Basilisk

Dominion: Alchemy is the latest medieval-science themed expansion for Donald X. Vaccarino’s award-winning card game, Dominion. It consists of 12 new kingdom cards and a new type of treasure, Potions.

More...

Magic 2011: Back to Basics

June 19th, 2010
Article Icon
by Mobiusman

One of the most important aspects of the core set is its flavor. The core set is, a lot of the time, the first thing a new magic player sees; We need each and every card to convey the essence of a fantasy card game.

More...

Why We’re Going Back to Mirrodin

June 11th, 2010
Article Icon
by Mark Rosewater

Repetition is good for Magic players. Repetition is good for everyone, so repetition is good for Magic players.

More...

Deepwater Horizon

June 9th, 2010
Card Icon
by hiryu

Leafing through some old cards and came across this… WotC really called this one!

More...

Unforeseen Complications

June 7th, 2010
Article Icon
by Wizards of the Coast Staff

Magic has always been a social game. In the beginning you played with a deck and a friend. Then some people started experimenting with multiple opponents and partners.

More...